The sound of a creaky door, recorded with my zoom h5. Processing: noise-removal (reafir), mild compression/coloration (molot vst), and convolution reverb (reverberate core; factory preset: medium plate ts).
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Recorded from inside the garage on a very quiet night. First is the sound of it opening, second is of it closing. No processing other than normalization. 16bit/44. 1k. Nady scm-2090 stereo condenser microphonefocusrite saffirepro 24 mic pre'spresonus studio one 2 for recordingsoundtrack pro for processing (normalize) and editing (cut off head and tail).
Bell sound created by tapping a metal fork against a wine glass. Recorded on samsung galaxy s3 using recforge. Processed in audacity to remove noise and make it sound a little more like a bell.
Used chants from a native american tribe and distorted them with various process and automation to make it sound a. L. I. E. N. Just give me credit if you want to use this anyware.
This sound could be described as a stumble or a trip. Made with sneakers on a tile floor. Recorded with a turtle beach p11 headset and processed through audacity.
The first sampleplayers often had some wobbling samples. A matter of taste. . . I took oldtime sounds from my korg synth,mixed them together and processed them with audacity.
This is another matrix-inspired sound file, it is my rendition of an audible hive within the fields of the matrix pods, where human thoughts are focused.
This is a sample of the marytts voice synthesizer using the unit selection technique. This application is frequently used at taln (upf) in their natural language processing works. Learn more at: https://www. Upf. Edu/ca/web/taln. Sound kindly provided by natural language processing research group.
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Recorded and processed at 24bit 48khz using a rode nt1-a condenser microphone. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Recorded and processed at 24bit 48khz using a rode nt1-a condenser microphone. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Several splashes as rocks are thrown in water of varying depth. Lightly processed to lessen background noise. Sounds of picking up rocks are cut. Recorded with an olympus ls-14.
Transient sounds formatted for use in make noise morphagene. Recorded with zoom h4n in a kichen, then processed in ableton live. There are a few drum transients from a recording session as well.
Sound design that i made for a video game,layered a bunch of sounds and processed them to create an impactful sci-fi sound. This one is a spaceship door opening.
This is the superimposition of 2 sounds, 1/ what seems to be a distant metallic sound and 2/ what seems to be multiple impacts and touches on a plastic wrap layer. I don't exactly remember what i was going for on that one.
Table tennis: in this sound you can a table tennis match between two people. In the sound you can hear an echo as it was recorded in a garage. Recorded using the zoomh4n and the rode ntg1 condenser shotgun microphone. No processing has be done to this sound.
This sound can be used in a anything like horror games or movies. I made this using 2 things audacity and my voice i messed around with each option and i got this cool sound in the process.
My bedroom light switch. You can find a full recording with noise removal in my "processed sounds" pack, and the original recording with noise in my "unprocessed sounds" pack.
Gulping, drinking water, i think i was holding the sound recorder to my throat. The sound was recorded in my house in florida, using a sony ic recorder, processed in fl studio to remove noise.
My voice recorded through a shure mv7x processed with blackhole reverb and tal dub analogue sounding delay. The phrases are completely random, but there is a cool glassy effect at the end.
Sound of writing something down, rustling of paper and something i can't remember what it was supposed to mean. Sound for a little radio play i produced. Recorded with matched pair of rode nt5, processed with cubase.
The sound of fumbling with some copy paper. Useful if you need a page turning sound, a character looking through some files, etc. . . Recorded using a sony ic recorder, processed in fl studio's edison to remove noise.
Open and closing a hamster cage: from the the sound you could't think this is a hamster cage. It sounds like a metal cage opening and closing a few times. Recorded using the zoomh4n and the rode ntg1 condenser shotgun microphone. No processing was done to this sound.
Recording of a small plastic toy ball which, when moved, makes a rain-like sound. Recorded and processed at 24bit 96khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Recording of me playing video games on my xbox controller. Recorded and processed at 24bit 96khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.